Priest Spell 4th level
Sphere: Combat
Range: 30 ft. +10 ft/2 levels
Components: V,S,M
Duration: Instantaneous
Casting Time: 6
Area of Effect: One target
Save: 1/2
This spell has been lost to the church of Selune since the destruction of Surlysspryn in 1306DR.
When cast, the priest's hand takes on a silver radiance. The priest may then aim a ray of silver energy toward a target of their choice. The priest must roll to hit using their base THAC0 (plus any missile adjestment due to Dexterity), in order to strike their target. If struck, the target suffers d4 plus d4 for every additional two levels to a maximum of 5d4 points of damage (d4 at 1st, 2d4 at 3rd, 3d4 at 5th, etc.). Undead struck by the blast suffer an additional point of damage per die. A saving throw versus spell will half the total damage taken.
The material component for this spell is the priests holy symbol. |